Upcoming Prototype & Playtest
PRESS REKORD » Devlog
Hello everyone! We are currently completing our prototype due for this Monday, 16th November. We also have a class playtest for college on Monday - we will get helpful feedback to help us progress!
Here's all the things we will have in our Prototype:
- Player Movement
- Player & Enemy health/stats
- Enemy Movement, Basic AI (follow player when near and dashes towards them to attack)
- Combat System & Special Abilities (light, heavy attacks, a combo, dash ability)
- Dialogue System
- Camera System (zooms in/out at certain moments)
- Whitebox Level Layout (Designed to effectively utilize the dash/leap ability etc.)
- Player & Enemy Placeholder Art/Animations
- Placeholder UI Art (health bar, dialogue box, etc.)
- Basic Shop System (Player can buy 1 item)
- 2 Music Tracks (For in battle & not in battle)
- Basic Sound Effects
Here's a sneak peak of the player character sprite sheet for the prototype!
For next week, make sure to check out our next blog post on insights on our completed prototype and the feedback we received!
In the meantime, check out our previous blog post: Preparation for Prototype, Design Documents & Concept Art
See you soon!
Megan. :D
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PRESS REKORD
Fast-paced action metroidvania with vibrant monsters and corrupted creatures!
Status | In development |
Authors | Crystal Crunch, Temporary_Alias, Megan Grant, Oisin The Ginger, IncognitoTab, AK |
Genre | Action |
Tags | 2D, character-focus, creatures, Magic, Metroidvania, Monsters, Neon, Spooky, Top-Down |
More posts
- PRESS REKORD GOLD RELEASE!May 09, 2021
- We did it - PRESS REKORD Gold is Out!May 09, 2021
- From Beta to Pre-Gold (Improvements & Upcoming Gold Build Release!)Apr 30, 2021
- Beta Build Reveal, Journey & Pre-Beta PlaytestMar 29, 2021
- Alpha CompletionMar 01, 2021
- Alpha ProgressFeb 19, 2021
- Vertical Slice Feedback & Moving Towards Alpha PhaseFeb 12, 2021
- Vertical Slice CompletionDec 21, 2020
- Vertical Slice ProgressDec 11, 2020
- Preparation for Vertical SliceDec 04, 2020
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