We did it - PRESS REKORD Gold is Out!



Hello there, we are delighted to announce that PRESS REKORD Gold is available to download and play now! If you haven't seen it already, you can get a sneak peak of our game from our new Trailer above! We wanted to share with you how our final stage of development went and our general reflections from this project overall...

So what did we implement/polish for the Gold build?

  • We Added a Player Preferences Options Menu for game visuals and a general audio volume slider
  • We added more and more little decorations, player/combat feedback flare and even a dialogue sequence for our much beloved 'King of Dance' character (who looks like a burnt Dorito) - play-testers adored them in the Pre-Gold playtest, so we just HAD to...
  • We added the final sprites, including the Health Pick-Up Battery, the Train & the spooky Train Conductor!
  • Finally, aside from the bug fixing and aesthetic tweaking, we also added our End Credits scene that appears after the player defeat the final Sewers Boss and completes the game. Each team member drew a sketch of themselves (or more so, a representation of themselves...) and defined their team roles.


Overall, we are very happy with our finished product and believe we have come a long way. Our biggest lesson from all of this is the more defined the scope of game, the better. We aimed a little too high, and had to sacrifice some systems/features in the process. For example, we hoped to have a shop and player inventory systems with interesting items/upgrades - this proved too big of a feature to implement and we had to prioritize other things. Nevertheless, we feel we managed well to redefine our scope in the production side of development - we polished what we had to the best of our abilities... The narrative side of PRESS REKORD also suffered a bit in terms of our initial expectations. Due to the game playtime, being around 10 minutes or less, we could not expand on character development too much or the story, however, we believe we did well with the time we did have! 

We want to say a big thank you to those of you who've stayed tuned and given us extremely valuable play-test feedback... We hope that you enjoy PRESS REKORD and the vibrant and unusual characters within it... If you want to give us more feedback you can here: PRESS REKORD Gold - Feedback Form

Thank you lots from all of us in team Crystal Crunch, we are open to tweaking the game over the next few weeks so you'll hear more from us soon!

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